Wednesday, December 29, 2010

2010 Kates Playground Rare

Review / Time Crisis: Razing Review

Back on rails shooter by Namco in a collection of three titles with the support of PlayStation Move and a new first-person mode. It is worth making a leap into the past?

Time Crisis: Razing Storm
Developer: Namco
Publisher: Sony Computer Entertainment Europe
Distributor: Sony Computer Entertainment Italy
Genre: Shooter
Platform: PlayStation 3
Related Titles: Gunblade NY and LA Machineguns Arcade Hits Pack (Wii), The Shoot (PlayStation 3), The House of the Dead 2 (Dreamcast, PC) The House of the Dead: Overkill (Wii)

Identity Crisis


Time Crisis : Razing Storm is one of the securities included in this package that brings together a trio of shooters on rails in addition to Time Deadstorm Crisis 4 and Pirates. Common factors of this special edition include support for PlayStation Move and gameplay based on the shell, activated by a key front of the motion controller. The solid foundation built on years of experience in the games room mean immediacy and adrenaline at will, especially in the case of Deadstorm Pirates, where he was eliminated in favor of the gun also charging non-stop action. All in all, Pirates Deadstorm is also the most enjoyable of the three, thanks to the change of set - the setting is aligned with the Pirates of the Caribbean - and the introduction of some movements to be performed with PlayStation Move to control a cannon, a ship and other elements of the scenario.


Time Crisis 4 is compatible with a Move reissue instead of the game released a couple of years ago. Even in this case, the immediacy is the main component of fun, plus the ability to select the weapons according to your needs, making everything less predictable and leaving a minimum of customization in the hands of the player. Bullets and numbered below-level bosses that require special strategies to make Time Crisis 4 an interesting title to play even today, if only the action is exhausted after only three levels. This, with the opportunity to continue almost indefinitely, not much of a girlfriend.


Razing Storm claims to be the most accomplished of the three, but the result ranges from the hilarious and disastrous. As long as you remain faithful to the dynamics of Time Crisis is working fine thanks to the extreme and passionate distruggibilitĂ  scenarios. Unfortunately, absent the ability to select different weapons, which are pre-assigned depending on the scene, but that certainly does not lack is the rhythm, cadence of massive attacks, bosses and power armor to destroy. When he decides to develop the concept into a real first-person shooter, however, becomes an obscenity that can not even take a leaf from dozens of great shooters released for the Wii.


The story mode tries to immerse the player in a fictitious war in which the controller decides on the Move aims and direction and Navi controller (or pad) that the character's movement. Unplayable due to poor implementation of the control system - Move the pointer to be moved on board the screen to change direction - the story mode is also afflicted by a bland level design and technical achievement that has nothing to do with that of counterparts on rails. Capacity online gaming experience firsthand does not improve, due to these control problems which combines a collision detection to say the least approximation. From the kill cams are often evident in cm bullets fired by the player who inexplicably go to the sign.



For all three titles, the motion controller offers a good precision, although we are far from infallible seeks views with G-Con in the days of PSOne. No matter how well done is its calibration, Razing Storm we found that this is "lost" if you shake the controller, indicating a degree of unreliability of the control system. For the reference of this player is not their aim, but a viewfinder always on the screen, which also is likely to lose given the amount of pyrotechnics. We report that PlayStation Move is not strictly necessary but recommended, as it is also possible to use a pad to move the crosshair. All in all, three games in one and a reduced price to try are a bell'incentivo Time Crisis: Razing Storm, assuming you do not expect more than a few hours of gameplay and adrenaline that you soon forget how the first person.

Raffaele Cinquegrana

Pros: three games in one, immediate and fast-paced, price reduced
Replay Value: enough. All titles are completed in a few hours
Cons: online first-person mode and painful, endless credits reduce the longevity
In Summary: Time Crisis: Razing Storm is a collection of titles that immediacy is its strong point. To be avoided the first-person mode

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