Monday, November 29, 2010

Much Does Good Hair Weave Cost

Review / Splatterhouse

A mad scientist, a girl in danger and a mask of terror: the perfect ingredients for a horror game of the year where most bloody act is far more important to think about.


Splatterhouse Publisher: Namco Bandai Games America
Publisher: Namco Bandai Games
Distributor: Namco Bandai Partners
Italy Genre: Action
Platform: Xbox 360 (available for PlayStation 3 )
Related Titles: Dante's Inferno (PlayStation 3, Xbox 360); God of War III (PlayStation 3), Splatterhouse (Arcade, PC-Engine)

Grindhouse

was the year 1988, a video game when he galvanizes minds with the extreme violence portrayed on the screen of the arcade cabinets and later on the PC-Engine. After more than 20 years, Splatterhouse returns to shed blood on the home console while preserving the main ingredient: the extreme violence. The blood becomes the true protagonist, gives strength to the player - which can boost your energy by absorbing one of the monsters - and it works as an experience to unlock new moves. The graphical representation has succeeded remarkably well, with sketches that blur the walls, rivers that flood the screen and dismember enemies in a geyser of red pixels.


The mansion of Dr. West soon became a veritable house of horrors for Rick Taylor, who to save his beautiful wearing the mask Terror - an artifact from the will of its own irony and pungent - transformed into a bloodthirsty madman. Exploiting the canonical two-button combo can kill enemies with fists and kicks, but also using their body parts as weapons, or pick up objects predefined as axes, spiked clubs and chainsaws. The interaction with the environment here is all sadly lacking and the possibility of using the furniture as a weapon, except for a spike on which opponents drive out demons. Simple and straightforward, the combat system is appreciated for the way Fury and the usual quick time event, but on the other hand, shows clear limits in the customization and then in the variety. The new combo enhancement resulting from the screen do not change the essence of a game where you press the keys at random (or, ironically, always X) arising best results.


play Splatterhouse Yet in the end is nice, almost a breakout game, thanks to the story deliberately inspired B-movie in which the real star is the mask of terror that accompanies almost every action with ironic comments and pungent, though they tend to repeat themselves over time. The game structure is going very linearly for about ten hours leading up to the end credits, where the gameplay is focused mainly on cleaning up entire rooms by various monsters. From time to time you switch to the pure 2D to honor the past, but the pinpoint accuracy required in the jumps at times leads to frustration. Much more interesting however are the bosses, gruesome and powerful in design, to be killed with a bit more strategy.


To his credit certainly goes a technical realization of value, maybe not extremely fluid, but a style that combines the most colorful environments with almost comic, with the addition of an English dub guessed metal music and high-adrenaline . Besides the story mode space are as many as 20 challenges for the stronger, while longtime fans will have the original three chapters of the series with which to resurrect the memories. Splatterhouse is among those games that are fun in short doses but could not emerge for some brilliant feature. Immediate action and references to the past will interest, but on the other hand, the repetition and the shallowness of the game can be heard very soon. Unless you are in the mood for beating his hands without much thought into this and we must admit that Splatterhouse gives satisfaction.

Raffaele Cinquegrana

Pros: grotesque and bloody with irony, immediate control system, includes the three original chapters, technical implementation stylish, interesting bosses
Replay Value: discreet. Some collectors, the original three chapters and 20 challenges to complete
Cons: repetitive after a while; imprecise platforming sections, lack of variety in the combos, character growth with little effect gameplay, long boots, interaction with environments disappointing
In Summary: Splatterhouse bases all his experience on the representation of grotesque violence, with literally gallons of blood thrown on the screen. Adequately evokes the past, unfortunately also in gameplay.

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